Two-pass design compiler

Designcompilesinto code

PixelForge turns a selected Figma frame into React, Next.js, Vue 3 or HTML+CSS. Geometry is computed by code and is reproducible; the model only suggests meaning: tags, component boundaries and class names.

4stacks out of the box
0tokens spent on geometry and folding
5generations per month for free
100%TypeScript, no any
~30 sfor a typical screen
4stacks out of the box
0tokens spent on geometry and folding
5generations per month for free
100%TypeScript, no any
~30 sfor a typical screen
Problem

Manual handoff is routine, not engineering

01

Hours of busywork

Hours of hand-coding every screen, and again on every design iteration.

02

Drift from the design

Spacing gets rounded “by eye” to the nearest utility class, and the layout quietly drifts away from the design.

03

Endless handoff

A small tweak in Figma goes through the designer, a ticket and a code review all over again.

Process

Three steps. Geometry without a model.

Layout inference, repeat folding and emitting one file per stack are plain code. That's why the result is reproducible, not a matter of luck.

I

Select a frame

Any node or screen right in Figma. The plugin serializes the layer tree and opens the web app.

II

The engine computes geometry

Flex or absolute, direction, spacing, nesting: deterministic code, not a model's guess. The same design always produces the same result.

III

Take the project

Ready files with meaningful component names, copied to the clipboard or downloaded as an archive.

Engine

Engineering, not random generation

01

Geometry is carried over, not guessed

Spacing, sizes and Auto Layout come from the design without rounding to the nearest standard class. Font size and line-height always travel together, and layer order is preserved.

02

Repeats collapse into one component

Four identical cards become one template and a data array, not four copies of markup. Folding is deterministic and doesn't spend a single token.

03

Real assets instead of placeholders

Image fills and icons are exported from the design itself and wired into the output, so you don't have to find and drop them in by hand.

04

Fluid layout, not a pixel slab

Fluid type and media queries instead of a hundred fixed heights. At 320–767 px the page doesn't scroll sideways or clip content.

One input, four outputs

Same pixels, different build

FIGMA, REACT, NEXTJS, VUE 3, HTML
Before — four copies of markup
<div class="card">
  <img src="a.png" />
  <h3>Engineering</h3>
  <p>Not random generation</p>
</div>
<div class="card">
  <img src="b.png" />
  <h3>Folding</h3>
  <p>Repeats into one template</p>
</div>
<div class="card">
  <img src="c.png" />
  ...
After — one template and data
const items = [
  { img: "a.png", title: "Engineering",
    text: "Not random generation" },
  { img: "b.png", title: "Folding",
    text: "Repeats into one template" },
  { img: "c.png", title: "Assets",
    text: "From the design, not stubs" },
]

{items.map((item) => (
  <Card key={item.title} {...item} />
))}
Pricing

Simple and transparent

Start for free, no card required. Change or cancel your plan at any time.

01

Free

Start for free, no card required

$0

No card required

  • 5 generations per month
  • HTML/CSS and React, JavaScript
  • Copy the code
  • Your 3 latest projects
  • A PixelForge comment in the code
02Popular

Pro

For people who turn designs into code every week

$15/mo

Billed monthly

  • 50 generations per month
  • All stacks: plus Next.js and Vue 3
  • TypeScript, CSS Modules and SCSS
  • Download the project as a ZIP with images
  • Full project history
  • Clean code with no PixelForge signature
03

Team

For teams: 5 seats included

$49/mo

Billed monthly

  • 5 seats included
  • +$9/mo for each extra seat
  • 100 generations per month per seat
  • Everything in Pro for every seat
  • Invites by link
Questions

Frequently asked

How closely does PixelForge match the original design?

The compiler follows a strict set of rules rather than eyeballing: spacing and Auto Layout values are carried over without rounding to the nearest standard class, font size and line-height always travel together, layer order is preserved one to one, and background images and icons are exported from the design itself. An honest caveat: matching Figma glyph for glyph is impossible in principle, because the browser shapes text differently from the editor. The achievable and verifiable bar is matching boxes, spacing and sizes, with no line breaks that aren't in the design.

Which stacks and technologies are supported?

HTML/CSS (a separate CSS or SCSS file, or a single index.html), React and Next.js (Tailwind CSS or CSS Modules; Next.js for App Router or Pages Router) and Vue 3 (Tailwind or scoped styles). TypeScript is on by default and can be turned off in the setup quiz. The free plan includes HTML/CSS and React.

How long does one generation take?

A typical screen takes about half a minute; a heavy design with hundreds of layers can take up to a minute and a half. Geometry, repeat folding and code emission are computed by ordinary deterministic code, and the model only receives short requests: for tag semantics and, when styles go into a separate CSS file, for class names.

How do I install the plugin and get started?

Install the PixelForge plugin in Figma, select a frame and click “Generate code”. The plugin opens the web app, where all that's left is to pick a stack. No extra setup required.

How does the subscription work, and can I start for free?

Free gives you 5 generations per month with no card required, plus the HTML/CSS and React stacks. Pro includes 50 generations per month, all four stacks and project download; Team includes 5 seats with 100 generations each, and every extra seat is $9/mo. The counter resets on the 1st of every month. You can change or cancel your plan at any time.

Get started

Stop hand-coding your designs

Install the plugin, select a frame and take your first component. 5 generations per month, free and without a card.